As for the rest of the Ratchet and Clank games, increasing VBlank will uncap the frame limit on it's own, so you can enjoy the whole series with no in-game frame limit! If you want to learn more about VBlank, check out this video: Along with kd-11's work, patch guru has been busy creating patches to uncap the framerates in Tools of Destruction, Quest for Booty, and A Crack in Time. Recently, kd-11 improved RPCS3's immediate mode rendering and linear cubemap decoding which fixed broken lighting in many Insomniac games, and fixed dynamic shadows in Naughty Dog games and a handful of other titles. YouTube videos require cookies, you must accept their cookies to view.
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